Educational Technology

Collisions - Chemistry Learning Games for High-School and College Students with Jen Lee

Collisions is a system of eight digital games, grounded in the rules of chemistry, that can be used to introduce, teach, and review more than 50 key concepts in your chemistry classroom. Collisions makes abstract concepts tangible by allowing students to visualize and manipulate the building blocks of matter, while providing a safe space to make mistakes and learn by introducing content through gameplay. On March 24th, 2021, Jen Lee presented a ChemEd X Talk about how instructors can use these games with their high school and college students. Besides explaining how the games work and interconnect, she outlined how to find and use premade lesson plans and answered questions posed by participants. You can watch the edited recording of Jen's Talk here.

Filling the Void: Options for Authentic Investigations Online

With the school year quickly approaching, science teachers will at some point need to decide the role of laboratory investigation within their new learning environment. To help this decision-making process, the author focuses on two available options that he believes have the greatest potential for offering a legitimate approach toward authentic investigations in a digital environment.

What’s going on inside their head? - Student-made videos for metacognitive problem solving

Metacognition is a learner-focused evaluation of knowledge growth and an essential process for complete and lasting knowledge. Although virtual learning environments pose challenges for facilitating metacognitive activities, student-made videos are effective for increasing metacognition in online chemistry instruction.