Volcano probe
The Volcano Probe formative assessment, developed by the ACCT group is detailed here.
The Volcano Probe formative assessment, developed by the ACCT group is detailed here.
This is the formative assessment activity entitled "The Exploding Pringles Can Design Challenge" designed by the ACCT project.
The Chemical Substances Inventory (CSI) is a formative assessment designed to learn about students' understanding of chemical identity. The formative assessment was designed by the Sevian research group (as indicated by the star
).
This book is filled with computer based labs that can be used in a range of classes from high school chemistry to an undergraduate course in physical chemistry. Bentham Science has generously provided free online access to the eBook through June 30, 2020.
No one really knows how to immediately transform an in person class to a distance learning environment. We struggle to provide an equitable education, whatever that looks like, for all our students and make accommodations for differences in learning abilities, home lives, internet access, in addition to mental and physical health.
Due to the COVID 19 crisis, ChemEd X videos and software is open access to all educators.
With the current global COVID-19 pandemic, there has been much discussion of “flattening the curve” by social distancing. These ideas can be demonstrated chemically, for example, by the iron-catalyzed decomposition of hydrogen peroxide to produce an oxygen gas foam. Decreased hydrogen peroxide concentrations, representing decreased human population concentrations from social distancing, produce oxygen gas foam, representing cases of illness, at a slower rate. A similar demonstration can be achieved using the popular Diet Coke and Mentos experiment. These simple experiments are best used as stand-alone demonstrations.
We are now in a situation in which the most compassionate response each of us can express toward anyone is to stay six feet away. Regardless of the circumstances, we still need to find a way to help our students.
Gameful learning isn’t about playing educational games; instead, it’s about creating a highly motivating and engaging learning environment by implementing proven game design elements into a course structure. With gamified learning, students are challenged and motivated to construct knowledge that goes far beyond the basics of an educational game.
With millions of teachers and students facing remote-learning because of COVID-19, a global experiment may be a great way to engage students at home.