Josh Kenney's blog

10 Principles of Effective Games to Make School a Better Learning Environment

Gameful learning isn’t about playing educational games; instead, it’s about creating a highly motivating and engaging learning environment by implementing proven game design elements into a course structure. With gamified learning, students are challenged and motivated to construct knowledge that goes far beyond the basics of an educational game.

What is Gamification in Education?

The notion is to increase student engagement and persistence by embedding game design elements in a course or lesson. It seems to work in other industries, but can game elements be successfully applied in educational contexts?

Flipped Classroom: Overcoming Challenges

Flipped classrooms are a popular pedagogical technique, delivering lectures before class so that students can engage in active learning and problem-solving activities during class. Although the response from students and teachers is mostly positive, the approach is not without its challenges. This post outlines some common challenges and how teachers might work through them.

Flipped Classroom: Advantages and Challenges

The flipped classroom of today looks vastly different from its initial form. Originally, class time was primarily used to complete homework assignments; however, more effective active learning practices tend to dominate class time in modern applications of the model. Although the flipped classroom has improved over the years, several challenges persist.

Flipped Classroom: A Framework for In-Class Activities

The flipped-classroom approach to education is undoubtedly popular, with consistent growth in the number of related books, conference sessions, and educator network memberships. Although active-learning may not be any more beneficial in a flipped classroom compared to a traditional classroom, it is clear that a flipped class can increase the frequency of active-learning opportunities.