gamification

Text: "Making school a better Game" over a school house
// Monday, March 16, 2020 Josh Kenney
Math Blaster! is an educational video game designed to test students’ ability to solve simple math problems. In the 1983 game, players fly an arcade-style spaceship as math problems appear at the bottom of the screen. Their task is to shoot an asteroid that displays the correct answer to the math problems. Math Blasters!
text: What is Gamification?
// Saturday, February 15, 2020 Josh Kenney
In 2018 the video game industry grossed 131 billion dollars, and there’s no sign of it slowing down with 2025 projected to bring in $300 billion.1 World of Warcraft, released in 2004, continues to be one of the most popular and addictive video games.
March 2018 cover of JCE
// Tuesday, March 13, 2018 Erica K. Jacobsen
I like it when mainstream movies have at least a small moment that crosses over into chemistry application. In the classroom, using a brief clip brings one more point of connection to a concept, outside of the textbook.